
Bigscreen
Virtual reality (VR) collaboration platforms
Virtual reality software
- Features
- Ease of use
- Ease of management
- Quality of support
- Affordability
- Market presence
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Completely free
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- Arts, entertainment, and recreation
- Media and communications
- Accommodation and food services
What is Bigscreen
Bigscreen is a social VR application that lets users host and join shared virtual rooms to watch video content, stream a desktop, and communicate via voice chat. It is used for remote co-watching, informal meetups, and small-group collaboration sessions where screen sharing is central. The product emphasizes virtual “theater” and “room” environments and supports public and private rooms with moderation controls.
Strong co-watching experience
Bigscreen is designed around shared viewing, with virtual theaters and rooms optimized for watching video together. Users can host sessions and invite others into private rooms or join public rooms. This focus makes it well-suited to recurring watch parties and community events where synchronized viewing and conversation are the primary activities.
Desktop streaming and screen share
The product supports streaming a PC desktop into a VR room, enabling ad hoc presentations, demos, and shared browsing. This can cover lightweight collaboration scenarios without requiring a full virtual office setup. For teams, it provides a straightforward way to discuss content on a shared screen in an immersive setting.
Public rooms and social discovery
Bigscreen includes public rooms that allow users to discover sessions and join ongoing discussions. This supports community-building use cases that are harder to replicate in tools focused only on private meetings. Hosts can manage room access and basic moderation to keep sessions organized.
Not a full meeting suite
Bigscreen centers on shared viewing and social rooms rather than structured business meetings. Organizations needing calendars, meeting controls, enterprise admin, and formal collaboration workflows may find gaps. It is typically better for informal collaboration than for end-to-end enterprise conferencing.
VR hardware dependency
Core experiences require compatible VR headsets and user comfort with VR. This can limit adoption for distributed teams where not everyone has hardware or can use VR for long sessions. Hardware and device management can also add operational overhead for business deployments.
Enterprise governance limitations
Compared with platforms built for enterprise collaboration, Bigscreen may offer fewer controls for identity management, compliance, and centralized administration. Organizations with strict security requirements may need additional policies and compensating controls. Public-room discovery can also be a mismatch for regulated environments that require closed, auditable sessions.
Plan & Pricing
| Plan | Price | Key features & notes |
|---|---|---|
| Free | $0 (permanently) | Core Bigscreen app (beta); multiplayer VR rooms and virtual cinemas; event screenings (e.g., promotional/partnered films); available to download on supported VR platforms (links on official site). |
Seller details
Bigscreen, Inc.
Berkeley, CA, USA
2014
Private
https://www.bigscreenvr.com/
https://x.com/BigscreenVR
https://www.linkedin.com/company/bigscreenvr/